It takes 2-3 second from 1st hit of my combo to kill Enhance Orochi X and Pandemonium Odin at final stage using a level 40ish Kagekatsu. Cleared stages with Y button and character switch. Wrath/ Brilliance trigger all elements even with normal attacksģ projectile based hyper attack characters- Magoichi/ Ina/ Gracia etc. Unity guage refill rate for some characters allow the entire game to be centre on 2 inputs, unity magic and musouĪnything with slay, self explanatory it kills peons in 1 hit There is a large window to combo grounded enemies.Ībsorption recover health to the extent that you can continuously do charge attack which regains alot more health than normal attacks I only play chaotic and pandemoniumĪttack speed at max allows normal attack to chain even after normal attack finisher which hits the enemy to the ground. If you don't want the game to be boring, simply don't add the following element. What i mean is, i played the Wii U version of Warriors Orochi 3 ( Hyper) and most of the Dynasty Warrior games.Īt first it seemed Decent but later on with a few One hit elements, it got so easy that i could kill every General/Officer on the hardest difficulty (Chaos?) with 2-3 hits and made the game extremly boring without a challenge.ĭoes this version still have these overpowered Elements? I like my enemy officers survive more than 2 Hits even on late game. Originally posted by Metko:First off, im no stranger to Dynasty Warriors / Warrior Orochi.
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